Friday, June 28, 2013

My hard labor has been nullified...

So I wrote the hex drawer X and its 16-bit counterpart Y, but my work on assembly has been to no use. A user gave me a smaller Basic version that works reasonably fast, and I can write a program that does about the same thing as X or Y.
Hello! this is blue_bear_94, and I am announcing another 84+ RPG!
Of course, Elvyna 4 will be so big that it won't fit in the RAM, so the game won't be entirely in TI-Basic. I plan to use a utility that allows copying from the archive, as well as routines for drawing hexadecimal numbers.